Reality is more strange than any dream.
Reality is more scary than any nightmare.
Reality is not what you think it is.

.................
Watch Senza live his pretty normal life - every day he goes outside of his room
to get things he needs to survive, then gets back and so on.
Watch how that life reaches its limit.


                   🌵🌵🌵
1st chapter of my 1st(published) game<3.
(Any criticism is most welcome)
((NOT A YUME NIKKI FAN GAME BTW!!))

🖤
Has 1 ending

Warning! Content warnings ahead!

content warnings Flashing and possibly eye-straining images.
Explicit weirdness.
Really tiny amount of blood and violence. I mean depiction of blood and violence, of course - no NPCs were harmed in the making of this game.
Mentions of death(and even worse - life😱).


Controls:
press shift to increase your chances of getting away from weird creatures chasing you
press arrow buttons if you don't want to grow roots and branches
press Z\Enter if you find anything interesting in this world
press X to reflect on yourself
F4 to see better

credits:
"Graphics" - mostly by me and a little from the Net... and a little from MV RTP...
"Music" - Typatone and Neural composer
Plugins - Jackkel, Terrax, Yanfly, SumRndmDde, DaedraKyne, Galv, FTKR, Fogomax.


(Tested only Windows, Web and Android version, don't have devices for other systems:()

StatusReleased
PlatformsHTML5, Windows, macOS, Linux, Android
Release date Dec 05, 2023
Rating
Rated 5.0 out of 5 stars
(8 total ratings)
AuthorAbra Geroni
GenreAdventure
Made withRPG Maker, Paint.net
TagsAtmospheric, Dark, Exploration, Horror, Minimalist, psychedelic, RPG Maker, Surreal, Walking simulator, weird
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen

Download

Download
tiny Walkthrough.txt 880 bytes
Download
GOTH (Linux).rar 100 MB
Download
GOTH (Mac).rar 197 MB
Download
GOTH (Win).rar 95 MB
Download
GOTH (Android).rar 46 MB

Install instructions

Extract the files from the archieve and run game.exe.


In order to play the game using Android, an emulator is needed. Maldives Player is recommended.
Download the WebForAndroid version, then download Maldives Player on your Android phone, and open it.
You have two options to import the game:
1. You click on the "Add A Game" button where you have to locate the folder where the game's HTML file is located.
2. Or you can click on "Unpack a Game" in which you locate the game's ZIP file and let the program extract it for you.
With that, you have the game imported and added to the list of games available.

Comments

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(1 edit) (+1)

you know, sometimes a game is so good that, as i'm playing, i genuinely feel intimitaded by it. like "huh? how can something THIS good exist?? i didn't even know you could do that???". my brain genuinely can't wrap itself around it.

and i'm glad to report that GOTH has earned that spot on my list of "intimidatingly good" games because ABRA WTF THIS WAS UNBELIEVABLY AMAZING!!!

(SPOILERS)

i am genuinely BLOWN AWAY by every single aspect of this game. the incredible art and use of color and lighting, the super unique plot world and characters and how creatively they all interact with each other, the moments of levity contrasted with moments of confusion and dread, the amazing variety of puzzles and mechanics, the writing and dialogue, the humor, the music, the sheer creativity of it all... UGHHH this was so so good, i'm kind of mad at myself that i didn't try this sooner lol. i don't think i can go through everything i want to talk about, but i'll try!

this might sound kind of abstract but i really loved the feel of the game, if that makes sense? the idea of this person being in a room, where every day he has to go through a random puzzle with a random solution, find items to feed his refrigerator, then go to sleep and have strange dreams before waking up and doing it all over again... and then, as the game progresses, things get gradually stranger, rules get broken, sentient characters appear... the sheer weirdness (with a certain set of logics) of everything really captures a specific vibe yk? this feels like a story that knows exactly what it wants to tell and how to tell it, and every step of the way is extremely compelling and intriguing. i was REALLY looking forward to whatever happened next, and what new strange world or character would show up. i'm someone whos pretty easy to make invested in a story, but it's hard to make me this glued to the screen haha.

and speaking of worlds and characters, they are easily the best part of this game!! it doesn't feel like you brought your A game, it feels like you brought a giant truck full of nothing but A+++ game and i was FEASTING. the levels are extremely creative; the tree where you have to give the right items to the leaves and find the light of its heart, the snowy plains with the snow angels, the broken randomness of the haxel encounter... it's all just SOOO creative and memorable, and they all perfectly capture the theme of "random places but with a reasonable level of logic when it comes to the puzzles". so so clever. and the characters!!! omg i think these are some of my favorite characters in... anything?? senza is a great protagonist who reacts to everything weird in a really appropiate (and sometimes really fun) way, but he's also a great way to introduce the player to how this world works, and let us know when things are more weird than usual. and i also really wanted to see him figure out everything; why was he here, what is the purpose of his room, why does everything happen the way it does... the tree was also fantastic! their calm way of speaking was really intriguing, and hearing about what they think happened to them was really compelling, as well as fitting with how strange everything is. lumen jumala was fantastic too! looooove elder gods that are both super wise and kind of playful haha. the way they answered senza's questions in their own unique way was really intriguing. and omg, haxel!! haxel is... tbh one of my favorite characters in any rpg maker game ever. a super old being that acts seemingly randomly, but is actually super knowledgeable and powerful, while still being kind and kinda going with the flow... can you tell that's also one of my favorite types of character ever haha. the way her portrait changes colors, the things she says (the "you've never tried" moment was a total highlight, loved that lmao). she's super fun and honestly i hope she appears in later chapters, she really left a big impression on me :D and there's so many other great characters!! the fish will-o-the-wisp is fun and their puzzle is super clever, the snow angels were honestly TERRIFYING haha, the way the tree's heart's personality changes as the light goes out was super creepy, and 00111111 was absolutely 01100010 01100001 01110011 01100101 01100100. the roster of characters is genuinely one of your best, and i couldn't get enough of everyone here. genuinely outstanding stuff.

and of course, i couldn't talk about this game without mentioning the presentation, because OH MY GOD this game is SO pretty and SO creative and the use of color is SO cool AAAAAA- seriously i think this is one of your best looking games ever!! the way monochromatic and simplistic maps are contrasted with the splashes of color of others, the levels with abstract and weird backgrounds, the use of lighting and weather in so many parts, the way the colors change and shift like the screen is glitching!! god this game looks out of this WORLD, how did you do it? everything just pops in its own unique way, genuinely insane that this was your first published rpg maker project. and the character design is great as well! enza and haxel look great (i love how you have to "unlock" emotions for senza haha), the snow angels look goddamn terrifying, 00111111 doing a dab is a work of art... even small touches like the snowman's face becoming bloody when you leave, or the pulsating light around lumen jumala, are amazing and lets you know just how much effort and care was put into the visuals. and the music was great too!! definitely more of an understated quality of the presentation, but it fit the mood superbly well. and sounds like the one when all the snow angels are praying are suuuper pretty and quietly unnerving (i did notice that one time when i loaded a save file, two tracks were playing at the same time. but when i crossed the room's door it went back to normal, so it's not a big deal :>) aaaaa the way this game looks and sounds is so amazing! i wish i could gush about all the details i noticed but this review would be way too long, even for me lol.

if i had to mention any problems i had... i think the snow angel sequence, while cool in concept, felt a bit frustrating. despite what the diary tells you, the snowing doesn't stop once it's started, and i feel like that kind of approach (parts where you're safe flowing into parts where you're not) would've made the level really interesting. and since the overview of the map goes by only at the start and there's no indication that you can leave without collecting all the refrigerants, it felt a bit tedious to feel the need to collect all of them. aside from that, and the music thing i mentioned earlier, i think the heart chase starts way too fast and since everything is so dark it's kind of hard to see what's happening (in the middle of the actual chase that's REALLY intense, but at the very start it's kind of hard to tell what's happening). but that's about it in terms of issues, everything else was butter smooth :>

so, even though the story isn't finished yet, i kinda wanna give my (probably wrong) interpretation of what's happening: from the text at the beginning, i believe that senza is part of a cell, which is part of an organism. maybe this organism is a supernatural or godlike being, and that's why these super weird things happen in their cells; or maybe the organism is a human, and everything we're seeing is kind of a "heightened" version of what these microbeings are going through. senza, as part of a cell, must provide energy so it doesn't die, like how he has to find refrigerants for his refrigerator. to find them, he must go to seemingly random places and solve seemingly random puzzles; maybe reflecting how the organism needs/does different things throughout the days, and that's why the cells must do different tasks every day (this sounds kind of weird but it's the best i could come up with haha). whatever the case, i think this organism is in the middle of dying (hence the title of the game and its meaning), and all the different parts of its body are melding together as a result of the decomposing process. that's why worlds and beings start to cross over through each other's realms; they're different parts of different systems (blood cells, antibodies, neurons...) i think haxel and lumen jumala are the organism's neurons, due to them having such strong powers (maybe haxel isn't, since she herself says that her powers aren't that strong). and as this body is falling apart, they try to help senza survive any way he can, as its host and sole purpose of living slowly dies.

(ngl i feel like i probably misinterpreted or missed a buncha stuff but oh well! that's kind of par for the course when it comes to theories haha. i hope it was at least interesting! :D)

aaaaa if you couldn't tell by my constant gushing, i really REALLY loved this. such a creative and incredibly well told story, with some of the best presentation i've seen in a good while. this felt so personal, and it's the kind of game that reminds me why i love indie games and game developing so much.

if you do make the second chapter (no pressure of course!), save me a seat at the front row :D

(1 edit) (+1)

this is def your AAA+ review, Oxy😍 people said before they liked the game, but it still seemed they missed a lot, so having this Silmarillion-long review is very important for me as a dev!🖤

what makes me the most happy is that you loved "the feel of the game", because while making it, i really tried to express what i felt when i found this beautifully weird world of indie games. i'm glad i made it! In later games i concentrated more on improving art, story and characters' relationships, bc i felt like i lacked the ability to make the story more emotional. I guess now i'm better at that, and it will help me to make the second chapter better! bc Senza will meet actual people(and other creatures too of course), so he will unlock more emotions too:) But yeah this game is the most complex in terms of game mechanics, i spent ALOOOT of time making them all😭 And testing omg testing was hellllll. but now it paid off since you liked the puzzles and chases:)) (it seems they still have bugs tho... HOW???😱) But i think i have more experience with that too now💪🏻

i think you might be the only one who actually read the quote at the beginning and tried to understand it😅 Your interpretation is very close to what i intended, but i'd add that an organism is not literally somebody's body, but  more like a metaphor too😉

anyway, thank you for playing, thank you for reviewing, that gives me a lot of motivation to work on chapter 2 faster(now ive only made a couple of small character updates...)

(+1)

I liked the game! Question, is chapter 2 any of your other games or has it not come out yet? No pressure or anything! Like I understand if you feel more like working on other stuff or just taking time for yourself. Thank you for the experience!

glad you liked it! i still havent started Chapter 2, hopefully i'll return to it by the start of next year

(1 edit)

playthrough by Creepicatfish🖤

(+1)

Your Browser game has a loading error.

omg it was launched 30 times in past 2 weeks, nobody told me😥 Thank you sm, already trying to fix...

i fixed the first error, but now it doesnt go further than the title screen. no idea why

It works fine when I start it.

strange, i see only black screen

(+1)

Hey, this is Good Game. I Likes it.

thank you so much😭 means a lot to me🖤

i dont understand what to do in the heart ....

there is only one way. where exactly are you?

the area where its red and a heart chases you n goes "why r u running"

(1 edit)

just go to the left. or is there some bug?

maybe, but its just the heart always kills me and sends me to the title screen so i dunno

you mean after it chases you 2nd time? after the light is gone?

(+1)

ive gotta play this soon!!! its really late atm...

thank you in advance<3

(+1)

Holy moly. Good game :D 

(+1)

thank youuuu❤It really means a lot to me🥺

(+1)

BASED

(1 edit) (+1)

thank you, that's exactly what i was going for<3